Client: Lilith Games
Contribution: pre-production (storyboard, colorkey, matte painting), production (character model up-res, background & props model, rig, animation, CFX, VFX, light & comp), editing
Production Timeline: 1.2 Months
UNREAL ENGINE 5
CG Supervisor: Ow Tar Hoay
Art Director: Lee Ting En
Project Manager: Angel Lim
Project Coordinator: Chua Yi Yang, Eson Chong, Josie Lim, Lo An Gie, Wong Chee Ting
Editor: Tan Yik Ying
Storyboard & Animatic: Eugene Low (lead), Er Tar Chuan
Concept Artist: Lee Ting En (Lead)
ColourKey: Lee Ting En (Lead), Cody Soh
Matte Painting Artist: Lee Ting En (Lead), Cody Soh
Character Modeling Artist: Chong Man Lok (Lead),Minie Onn, Sam Loo, Tan Di Hang
Environment Modeling Artist: Tracy Chung (Lead), Bros Chan, Ian Lau, Khoo Chong Ley, Lee Zhi Min, Leong Guan Ling, Lee Soon Yang, Lu Koh Eng, Oo Kang Yong, Tan Zi Xian
Rigging Artist: Kerziah Tan, Lee Chun Yen, Lui Kit Fai, Sam Lai, Sandesh Chakradhar, Saroj Karki
Animation Artist: Lim Ywin Wei (lead), Adrian Phang, Bernard Tang, Chin Pei Qi, Daniel Chan, Goh Rui Jie, John Kheng, Lee Jia Seng, Lu Poh Ning, Ng Chek Sin, Philip Oh, Roxas Wong, Yap Pei Qi
Hair Simulation Artist: Sylvia Choy (lead), Chen Yi Yan, Rex Lee, Sonia Seow
Cloth Simulation Artist: Mah Teng Siang (lead), Emma Im, Kristen Erika, Nur Athirah
2DFX Artist: Koo Kok Hoong, Lim Ming Siang, Wee Aik Luen
UE5 VFX Artist: Hor Siew Ching (lead), Hassan Haider Hashmi, Koo Ke Nee, Kulapong Vaiyamugamuygul, Teh Huai Yan, Teoh Khai Jie
UE5 Light & Comp Artist: Tan Zi Xian (lead), Leong Yie Yin, Benney Leow, Goh Yi Chun, Loo Loh Fei, Low Qinyu, Mok Siu Kei, Ng Chiqi, Tan Kai Ee, Yeoh Jo-Win, Yong Bing Yaw